The Second Shadow: Demo 3 Update


Hey everyone!

So basically, I'm releasing a third demo.

The feedback I've received has been amazingly helpful, and so I've followed it, and the gameplay experience has changed somewhat.

Instead of interacting with objects, the player can utilise a charged jump to reach shards of memory.

Also, there are many more shards to collect, almost like a points system, so there's a constant flow of gameplay, as opposed to the current system, which consists of simple jumping and dragging objects.

I'm mainly going for a much more streamlined gameplay experience, one that feels satisfying and increases the feel of progression.

The Demo will be available within the week.


Thanks guys!

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